A creative operating system for independent artists

Orfeeus puts you in the control room.

Plan your release. Grow your fans. Track your money. All in one place.

Made for

Independent artists. Bands of three. Managers of five. Labels of fifteen.

Made against

Spreadsheet sprawl. Platform tax. The tyranny of the algorithm.

Made with

AI that drafts, never decides. The artist holds the pen.

— How it works

Three steps to get moving.

  1. 01

    Set Up Your Studio

    Tell Orfeeus about your project — your band, your next release, your team. Takes five minutes.

  2. 02

    Work Your Cycles

    Follow guided cycles for releasing music, building fan relationships, planning tours, and growing revenue. Every step is laid out for you.

  3. 03

    Watch Momentum Build

    Track what's working — which cities are lighting up, which campaigns are catching, where your money is coming from.

— Preview

Your backstage, finally organized.

Example — Dashboard preview
Orfeeus dashboard — Pleasant Grove home view with sidebar navigation and intent cards
A sample view of the Orfeeus dashboard.

Everything your release needs — in one room.

Orfeeus collage — release notes, polaroids, mixing console, fan signals
— Studios

STUDIOS

Build. Create. Release. Repeat.

Your creative headquarters. Every tool you need to build your world, your way.

Enter Your Studio
— Campaigns

Shape the
momentum
around the music.

A campaign is the world that holds a release, a tour, a drop, a season — everything you do before, during, and after the moment a listener hears.

— Campaign 01
1/4

Release Campaign

From the first whisper to release day and beyond — build your timeline, coordinate your team, pitch playlists, plan your press, and track every moving part of a release in one place.

From the first whisper to the encore press.

— Campaign 02
2/4

Tour Campaign

Plan your routing, track venue details, manage settlements, and keep your team aligned on every date from booking to doors open.

Routing, settlements, and the room each night.

— Campaign 03
3/4

Merch Campaign

Time your drops around your release cycle, track inventory, and connect your merch directly to the moments when your fans are most engaged.

Drops timed to your audience, not a calendar.

— Campaign 04
4/4

Visual Campaign

Plan and organize your photos, videos, and editorial content so your visual world stays consistent throughout a campaign.

A run of stills, films, and editorial moments.

Singer silhouetted on a dim stage in red light
— Artist Worlds

A public-facing page for your project — your music, your shows, your merch, and your story in one place fans can visit.

A virtual stage for you to present your work.

— Branding & visuals
— Streams, merch, tour dates
— Fan signup, in your voice
— Insights

Understand where
momentum is building.

The signals coming back from your fans, your streams, your campaigns — read in plain language. No dashboards screaming at you. Just the shape of what's catching, and where to lean next.

Fans
New followers added
growing in
Cities
Where listeners live
lighting up
Campaigns
What's gaining traction
catching wind
— Final Track

Built by Artists
for Artists.

Your studio opens for free. No credit card. No demo call. Just the music, the listeners, and a place to keep the world you're building around them.